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Comparing Gaming Monetization Models
April 20 20234 min read

Play-to-earn vs. Move-to-earn: Comparing Gaming Monetization Models

Key Takeaways

1. Play-to-earn and move-to-earn are two emerging gaming monetization models that are gaining popularity, offering unique benefits, and have the potential to attract different types of players.

2. Play-to-earn (P2E) allows players to earn cryptocurrency or other digital assets by playing games. The more the players play, the more they can make. On the other hand, move-to-earn (M2E) allows players to earn digital assets or rewards by completing physical activities like walking or running. The more the players move, the more they can gain.

3. One of the most established options of gaming monetization models is P2E (play-to-earn), while another alternative that is rapidly gaining popularity is M2E (move-to-earn). Both models have the potential to attract different types of players. However, the success of each model depends on the target audience and their interests.

What if somebody told you there were websites where you could play games and win money? Fifteen years ago, it would have been hard to believe if someone had posed the same question. However, thanks to blockchain technology, it is now a reality. Furthermore, blockchain technology has introduced several novel concepts in the gaming industry, providing players with new alternatives.

The play-to-earn (P2E) and move-to-earn (M2E) trends, significant contributions of NFT blockchain technology, are popular topics in today's gaming industry. Experts anticipate these two developing fields will change how we communicate through video games. Therefore, users and communities worldwide may greatly benefit from the expansion of the gaming industry due to blockchain technology.

Below, we will critically compare and contrast two ways of gaming, P2E, and M2E, and review their revenue-generating capabilities.

The start of a new era with Decentralized Gaming

Imagine yourself as a dedicated online gamer. You dive into the game every chance you get. You have played it for a while and beaten the challenging levels many individuals find impossible. You have accumulated many treasures throughout the game, including the rarest jewels.

Thousands of other players envy your masks, accessories, and achievements. But, on the other hand, you take pride in your skills, achievements, and status as a gaming celebrity, living a life of dreams.

However, the game’s creators decided to release an update that alters everything:

1. You lose your hard-earned treasure by a sum of fifty percent.

2. Your characters’ skin, ammunition locks, and accessories suddenly disappear.

3. In the game, your reign collapses before your eyes, leaving you agonizing.

You now find yourself in a nightmare after living a dream.

That situation is one of several examples of the horrors of a centralized system. The sole controlling authority of the game is free to change anything and steer it in any direction without regard to the players’ interests. That exclusive and absolute control fuels the arguments for reinventing games with complete and total control.

Today’s gamers seek more control over their in-game resources and how to use them. Gamefi, offering players both rewards and complete control over their earnings, is an innovative approach. Its ecosystem includes M2E, P2E, and other earning options.

Blockchain Applications in Fitness and Games

Blockchain technology has amazed us in the metaverse, De-Fi (Decentralized Finance), and smart contracts. Blockchain technology continues diversifying its use cases by facilitating the development of gaming and fitness applications. Since the inception of the metaverse, the trend of reward-based participation has increased dramatically, and blockchain use cases have transformed the creative economy in unimaginable ways.

The industry has advanced significantly from playing early Nintendo console prototypes to immersive and augmentative metaverse-based games. Most of us have played games on various devices. Later, Battle Royale games came online. In some ways, these Battle Royale games represented the projections of gamers into the gaming world.

The gaming world expanded further with the widespread use of YouTube and Twitch for game streaming, which has allowed gamers to earn revenue through entertainment. The latest advancement in gaming is peer-to-peer (P2P) gaming, which rewards players for their achievements within the ecosystem.

Play-to-Earn (P2E) Crypto Games

Play-to-Earn (P2E) combines gaming and blockchain. Players who progress in play-to-earn games receive in-game tokens as compensation. Beyond the gaming industry, you can exchange these tokens for cryptocurrency assets that have real-world use cases. The rewards usually relate to the player’s success in the game.

Move-to-Earn (M2E) crypto apps

Move-to-Earn (M2E) apps encourage users or players to lead healthy lifestyles and reward them for doing so. The apps monitor your geographic location and reward you in proportion to your physical activities.

Play-to-Earn vs. Move-to-Earn Comparison

Focus Factor:

P2E: the prizes are practical instead of simply digital

M2E: encourages users to immerse in physical activities

Segment Factor:

P2E: the base of this earning model is Gameplay

M2E: It is an action-oriented earning model

Benchmarking Sustainability

Regardless of the recent growth of the P2E and M2E ecosystems, there are still some uncertainties regarding the sustainability and strength of the initiatives, which is typical of any emerging market. For example, in most games, you must pay before you receive a reward for playing or moving.

These projects, therefore, need support in developing a viable in-game economy that allows all players or users to profit, not just early adopters. In addition, play-to-earn games are more advanced when combined with other games.

Measuring and comparing the popularity

Blockchain games offer players rewards and are getting more entertaining to play. Virtual worlds in the metaverse partner with leading corporations and extensively utilize NFTs to ensure ownership of in-game resources.

In these games, making money is becoming a minor detail. On the other hand, move-to-earn games have much more to accomplish and many fiercely competitive web2 applications to defeat. Most move-to-earn companies struggle to convince their custom communities that they are not Ponzi schemes, but the fitness industry is ahead of them.

Comparison of the reward system and revenue earning capabilities

From a player's perspective, both earning strategies (P2E and M2E) may appear similar. They are to engage in fun activities and earn money without working hard. Both systems, however, are very different. The reward system and the revenue model have two main distinctions, as inferred from the previous sections.

Comparing the two models, the M2E model rewards users for physical activity in the real world, while the P2E model compensates players for gaming within the metaverse. P2E gives rewards based on your gaming play; the more and better you play, the more you get. However, M2E pays you for your effort when using it, and the harder you work to stay active, the more the app rewards you.

In addition, you may have noted that M2E is more of a diverting activity that individuals must participate in to win than an actual game. For example, you can dance to get rich, but do you think playing and dancing are entirely different?

Another difference shows itself here. M2E might not be gaming, while P2E is. P2E has established itself as a touchy concept, another area where we can see variation. The total value of M2E will not become apparent for some time, even though it has undergone a phenomenal increment in popularity.

Final Statement

Play-to-earn and move-to-earn have much in common because blockchain technology is the base of both. However, the model you choose will depend on your goals. In short, the P2E model will work for you if you want games with prizes. Likewise, M2E is for you if you are considering becoming more active and want motivation.

In conclusion, traditional games have confined players within a closed model. Players had to pay first to participate in the game. Then, they had to toil for hours to advance through the game’s levels as they searched for in-game prizes and unlocked rewards. Ultimately, the players could not sell or own their accumulated assets.

The players relied on the game company, which had the right to stop paying them anytime. And so, it was inevitable that decentralized, democratic gaming would emerge employing play-to-earn (P2E) and move-to-earn (M2E). Consider it the evolutionary step after conventional games that gives more control to players and rewards their effort.

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