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A Virtual World Guide
April 04 20233 min read

Entering MoonlandMeta: A Virtual World Guide

Key Takeaways

1. Metaverse is a shared virtual 3D space where users may interact with each other and with computer-generated objects and avatars. Metaverse unlocks a whole new world of financial prospects, from virtual music events to products based on non-fungible tokens (NFTs), to mention some.

2. MoonlandMeta is a blockchain-based gaming platform that utilizes metaverse technology on the QTUM ecosystem, allowing players to create custom avatars and explore new cities in a multiplayer social environment. In addition, the platform is constantly updated with new features like audio chat, customizable avatars, wallet integration, and more.

3. The metaverse is the Internet taken to its logical conclusion – a universal platform for connecting individuals worldwide.

It is time to enter MoonlandMeta, an upcoming multiplayer social metaverse. Due to its significant potential in the digital world, numerous big tech giants have already entered the metaverse space. While MoonlandMeta is currently under development, the first playable demo will be showcased at Consensus 2023 in Austin, Texas, and Blockchain Week in Rome.

Have you ever wanted to explore a world beyond the boundaries of reality? Have you ever dreamed of venturing into a place where anything is possible?

Good news! Metaverse technology offers you the opportunity to escape the mundane and explore a new universe filled with infinite possibilities.

After Facebook revealed its transition to Meta and its focus on the anticipated metaverse, an ongoing debate arose about what a metaverse is. Is it only a wishful conjecture? Or does it encompass augmented reality (AR) and virtual reality (VR) as a single concept? Whatever your opinion is, this transformation has undoubtedly revolutionized how we view technology worldwide.

Getting to know the Metaverse

The metaverse brings individuals together from all over the world. The metaverse is the ultimate online experience: an incredible, constantly evolving virtual universe that allows you to explore, create, and interact in ways that are impossible anywhere else.

Envision a place where you can build your perfect world, a unique site tailored to your exact specifications. Imagine being able to transform into any avatar, teleport to stunning places for adventures, or participate in exciting virtual events.

The metaverse is a living, breathing ecosystem open to exploration and collaboration like never before. Players may explore big open worlds, engage in exciting battles and customize characters to their liking. With metaverse technology, anything you can imagine may become a reality.

Metaverse for Everybody

Whether seeking a social network, an immersive gaming environment, or an entire world to explore, the metaverse has something for everybody. In other words, the metaverse is an exciting new way to connect individuals through a three-dimensional virtual space that uses the world metaphor – the metaverse is the inevitable evolution of the Internet.

Furthermore, people have played with the concept in the past. For this reason, we will delve into the history of this virtual world that will serve as a guide for a better understanding of the metaverse.

Chronology and a bit of the Metaverse History

1930 – 1970

In 1938, French poet and playwright Antonin Artaud used the term “virtual reality” in his essay collection “The Theater and its Double.”

In 1962, American filmmaker Morton Heilig built the “Sensorama,” a machine that simulated the experience of riding a motorcycle through New York City via a three-dimensional movie, vibrating chair, fan, and odors.

1980 – 1999

In 1984, American musician, computer scientist, and virtual reality (VR) pioneer Jaron Lanier founded VPL Research, Inc., which developed one of the first virtual reality headsets and data gloves.

In 1989, English computer scientist Tim Berners-Lee laid the groundwork for the World Wide Web while at CERN (European Organization for Nuclear Research).

In 1992, Neal Stephenson’s science fiction novel Snow Crash popularized the metaverse, where people linked the development of the metaverse to the advancement of virtual reality technology due to its increased demand for immersion.

The novel Snow Crash presented a futuristic vision of the Internet in which individuals communicate with each other and software agents through avatars in a three-dimensional virtual environment. Neal called it the metaverse, which described an advanced version of the Internet in which humans could exist as programmable identities.

2000 – 2009

In 2003, Linden Lab unveiled Second Life, a shared three-dimensional virtual space that allowed users to explore, build things, interact with others, and exchange virtual goods.

In 2006, Roblox allowed users to create and play massively multiplayer games produced by other users.

In 2007, Google added Maps with Street View, which allowed individuals to explore a virtual representation of the natural world at scale.

In 2009, Satoshi Nakamoto (a pseudonym) minted the first Bitcoin and launched the first public blockchain using a proof-of-work (PoW) algorithm.

2010 – 2014

In 2010, Japan first introduced the Gacha video game model.

In 2011, The Ready Player One franchise, created by author Ernest Cline, follows a dystopian world set in 2045 (filmmakers later adapted it into a film directed by the legendary Steven Spielberg).

“The Oasis,” arrives at a desperate time when a global energy crisis and a warming climate have left the planet suffering from social strife and economic ruin; it is a shared virtual landscape that offers an escape from reality for its users, and they access through virtual reality (VR) headsets and wired gloves. This remarkable artificial universe is an expansive multiplayer role-playing game and a realistic digital society.

In 2012, Israeli entrepreneur Yoni Assia introduced Colored Coins in a blog post titled “Bitcoin 2. X (aka Colored Bitcoin) – initial specs.” The same year, American entrepreneur Palmer Luckey launched the Oculus on Kickstarter as the first low-cost three-dimensional hardware for the masses.

In 2014, Facebook bought Oculus and helped scale the three-dimensional infrastructure to support it. The same year, Americans Kevin McCoy (an artist) and Anil Dash (a tech entrepreneur) created the first non-fungible token (NFT), a unique cryptographically secured virtual asset.

2015 – 2019

In 2015, English computer scientist Gavin Wood and Canadian programmer Vitalik Buterin launched Ethereum, which includes features for building decentralized apps (dApps) on a blockchain.

In 2016, an early decentralized autonomous organization for raising VC funds (the DAO) launched on top of the Ethereum blockchain. The same year, Pokémon GO introduced the world to augmented reality (AR) games overlaid in the real world.

In 2018, the Video play-to-earn game Axie Infinity, developed by Vietnamese studio Sky Mavis, popularized the utilization of non-fungible tokens (NFTs) integrated into the Ethereum blockchain.

In 2019, Fortnite of Epic Games became the most popular shared virtual world ever, with over two hundred million active users.

2020 – 2021

In 2020, after much success with his first novel, Cline released “Ready Player Two,” another episode of his beloved series.

In 2021, FaceBook’s parent company rebranded itself as Meta and promulged a positive and expansive vision for the metaverse. The same year, Microsoft introduced Mesh as a new platform that promised to synchronize virtual collaboration.

The Virtual World and Technology

Establishing ideas about a virtual world shows how the metaverse is a somewhat familiar concept. However, the metaverse has gained more accolades with the advancement of technologies in recent times.

Some of the technologies that offer access to that virtual world, such as VR (virtual reality) headsets and AR (augmented reality) glasses, are evolving rapidly; other critical components of the metaverse, such as adequate bandwidth or interoperability standards, are probably years away or will never materialize.

Entering the Virtual World

Before entering this exciting new world, you must know how to access it. Fortunately, there are various ways to do so. You can enter the metaverse from several platforms, including virtual reality, headsets (Oculus Rift, PlayStation VR), and augmented reality (devices like Microsoft HoloLens and Google Glass).

There are many metaverse platforms that we can access for different purposes. For example, Moonland, an expert in the blockchain revolution, is harnessing the power of the decentralized ledger offering a metaverse-based gaming platform.

Entering MoonlandMeta

MoonlandMeta is a gaming platform building a metaverse on proven blockchains such as Ethereum, Binance Chain, and QTUM for players to create custom avatars and explore new cities.

This social multiplayer platform is the product of our versatile team of designers, artists, marketers, developers, and three-dimensional entrepreneurs. Not only is this team adept at implementing this web3 gaming product, but all team members have left incredible footprints in their respective industries.

Our team adheres to a strict agile development cycle through which we have built a playable demo in less than a year. Other milestones include:

development of a character creation studio

creating over ten thousand NFT (non-fungible tokens)

forming excellent partnerships across the industry

Moonland’s Constant Updating

Moonland released several features in recent months, including an explicit audio chat that allows participants or users to mute all members and an interface to help connect links to individual photos without the photos not necessarily being NFT (non-fungible tokens).

Another feature is the ability for administrators to provide administrator access to other users or participants without having their NFT key. Recent updates include a customizable avatar selection, an updated menu bar, a control screen, more customization options, and features, a wallet integration feature, and a room lobby.

Mooland promises more features in Q2 & Q3 of this year. These features include three-dimensional NFT avatar integrations and in-store integration. There will also be more partnerships to come.

The Moonland team is persistent with its plan and has continued to build throughout the bear market. This continued building aims to package more metaverse cities, shopping malls, and event spaces.

With these additions, Moonland tends to revamp a metaverse experience and streamline the game deployment, benefiting developers and users.

In conclusion, if you can picture a complete virtual universe where you can connect with friends, explore new cultures and businesses, and create lasting memories, that is a metaverse.

Ready to get immersed in the metaverse? Be part of the most epic game battles in this upcoming social multiplayer metaverse, and join MoonlandMeta.

Embark on the MoonlandMeta Adventure

Don't miss out on the exhilarating journey that awaits you in MoonlandMeta! Immerse yourself in an ever-evolving virtual universe, create custom avatars, explore new cities, and connect with like-minded individuals from around the globe. The future of online gaming and social interaction is here. Join MoonlandMeta today and be a part of the metaverse revolution!

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